Fresh Brew

A comprehensive solution designed to streamline and enhance a cafe's order management process, whether it's ordering in-store or for takeout

Design | Feb - March 2023

Problem

The app addresses the issue of time constraints faced by people on the go. Traditional coffee purchases often involve long wait times and complex payments.

Solution

To create a comprehensive app that will allow users to place advance orders, enabling those on tight schedules to skip in-store lines and payment hassles, ultimately saving them time.

Introduction

The Coffee House app introduces advanced ordering, empowering users to plan their coffee choices in advance. This eliminates the need to wait in lines or handle payments at the counter. By leveraging technology, the app optimizes sales and reduces in-store waiting times, benefiting both customers and coffee shops.

User Research

To gain insights into the coffee-drinking habits of busy individuals, I conducted an online survey with over 25 participants. Key insights revealed:

50%

50%

arrive late to work due to their morning coffee ritual

73%

73%

want customized coffees and good recommendations

2k

2k

INR

INR

is on average, what a user spends per month on coffee

90%

90%

would like to preorder their coffee

User Persona

Based on the insights gleaned from the user survey, I developed several user personas to represent the diverse needs and characteristics of my target audience.

User Journey

Mapping user journey is crucial, as this process allowed me to visualize the entire coffee purchasing experience from the user's perspective, identifying key touchpoints and potential pain points. By understanding the user's flow, I could design a seamless and intuitive app that caters to their specific needs and expectations.

Competitive Audit

I conducted comprehensive competitive audit to understand the landscape in which this app will operate and to gain valuable insights into the strengths, weaknesses, and strategies of both direct and indirect competitors.

I chose Starbucks and McDonalds for their prominent position in coffee and quick-service restaurant market. While Decathlon and Chroma to expand perspective and to explore strategies in local marketing.

Insights

  1. Feature early language change for user accessibility

  2. Implement a simple signup process

  3. Clear price breakup during customization of orders

  4. In-App payment options

  5. Implement effective filters for orders

Key Features

Customize and Save order

Transcribe speakers and record presentation

Recurring orders

Set a order to recur at a specific time, and receive a notification for a one-tap reorder

Takeaway

Opt for takeaways and add specific instructions for your order

In-App Payment

For seamless payments, additional discounts and offers

Task Flow

Before jumping into the sketch, I first need to find out the flow and process in which way the user will go through and interested, that means creating a roadmap to achieve the task successfully.

Information Architecture

Building on the task flow, This is the information architecture for the app.

Paper Wireframes

I gathered information from research and compiled it on paper to ensure that it would provide users with the necessary content. It is the most effective way to generate multiple ideas and solutions in a short period of time.

Low Fidelity Prototype

I gathered information from research and compiled it on paper to ensure that it would provide users with the necessary content. It is the most effective way to generate multiple ideas and solutions in a short period of time.

Usability Testing

5 participants, each completing the task of ordering on their own. Participants include individuals who frequently visit a café, both alone and in groups. This demographic encompasses full-time and part-time workers, students, and parents.

Research goals: To determine whether users are able to complete the core tasks within the app.

Round 1

Affinity Mapping was done in order to help organize and analyze the feedback from usability testing

Insights:

  1. Users want extensive topping choices with clear pricing

  2. Word ‘Pay’ was confused with checkout payment than in-app payment

  3. Users prefer staying on the same page than to be constantly redirected to cart, making it easy to explore

Round 2

Usability test on High Fidelity prototype

Insights:

  1. Recurring order indication could stand out more

  2. Spacing between elements should be consistent.

Iterations

Mockups were improved from the insights from usability studies

Final Designs

After analyzing and prioritizing the user feedback, I iterated over the design and updated the prototype. Below is the final High Fidelity prototype of the app, Fresh Brew.

Path 1: Placing an order for takeaway

Path 2: Setting a favourite order to recurring

Want to design something? I'd love to connect with you!

Want to design something? I'd love to connect with you!

Want to design something? I'd love to connect with you!